The power of the overmind is granted by killing the overmind.
+2 Attack, +2 Defense, +20 Health
Type: Active and Passive Ability.
Command: Stun [someone].
Effect: You can call any person in the game, except Malygris. Calling someone will make that person move one room towards you, if possible. In addition, the power of the overmind makes your allies more powerful. They get an attack and defense bonus equal to mind/5.